Serious Sam is a game by small Croatian design team Croteam, intent on recapturing those simpler times. Intricate plot, multiplayer-specific design and Hollywood-esque set pieces have replaced the simple pleasure of splattering a monster over the textured walls just because it's there. From these humble beginnings FPS has evolved into cinematic experiences like Halflife or immersive, total-freedom games like Deus Ex and System Shock 2. Doom was the catalyst that sparked the 3D revolution, and its simple gameplay - chaingunning your way through room after room of demons - kept people stuck to the screen for months. Yet these giants stand on the shoulders of an ever-so-slightly-popular 1993 shareware release called Doom. They win Best of the Year awards ( Half-Life, Deus Ex), they dominate online gaming ( Counterstrike, Quake III, Unreal Tournament) and they even have professional leagues, so a lucky few can make a living playing them. Let's face it, first-person shooters bestride the PC gaming industry like 3D-accelerated colossi.
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